Tournament Lobby

Tournament Lobby Average ratng: 3,7/5 3937 reviews

Create your Apex Legends tournaments quickly and easily on Toornament by following these steps! Create an Apex Legends tournament. Create a new tournament, with Apex Legends as discipline. See our Starter Guide on how to create your first tournament if you are new to the platform, and not used to the process yet. Set up your Match Format. Apex Legends comes with default Fixed Games. Always be respectul to others. Do not hassle, bully or cause problems for any one in the league. Do not verbally abuse, argue or fight with any member or host in the lobby. Keep chat pg rated, no foul language, swearing or sexually explicit comments/conversations.

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Lobbies and Games

2008-05-24
Index
Tenhou Documentation

Lobbies

Tenhou is split up into lobbies, which are simply waiting rooms for games. Players can only play with other players in the same lobby, and can only watch games from the lobby they were created in. Lobbies are identified by numbers, usually prefixed with an L (i.e. L7447, L8000, etc.).

All lobbies other than L0000 are unranked.

Creating Lobbies

To create a lobby, go to 個室作成 (create private room) and pick the 個室ロビーの作成 (create private lobby) option. This gives you a free lobby with an ID between 1000 and 7999 (generated randomly). Lobbies below and above, respectively, are reserved. There is a private lobby log from the last 24 hours showing the games played, too.

Key Lobbies

Tournament Lobbies

Tenhou tournaments have a lot to them. Creation is similar to the procedure for making a private lobby, although you pick the 大会ロビーの作成 (create tournament lobby) option instead. More information is in the championship section.

Games

There are 6 types of game available to play on Tenhou:
NameDescription
喰断ナシNashiNo open tanyao
喰断アリAriOpen tanyao allowed
喰アリ赤Ari redAri with red fives
喰アリ赤速Ari red fastAri with red fives and half time on turns
三喰アリ赤3-man Ari redAri with red fives and only 3 players
三喰赤速3-man Ari red fast3-man Ari with red fives and half time on turns

The two round types (the columns) are tonpuusen (東風戦) -- East only round; and tonnansen (東南戦) -- East and South rounds.

Once upon a time there was also a highlighted mode that would grey out tiles that were immediately discarded after drawing them, in players' ponds. It was removed because people complained about it, though.

Joining games is done by clicking which mode you wish to play in the above table. The pushed down buttons indicate which games you are waiting for, or queued for. Games start when there are three other people (or two, in the case of 3-man) queued. To leave the queue(s), click the キャンセル (cancel) button in the bottom right of the box. The x:y numbers next to each game type show players queued:players in-game.

L0000 Rooms

L0000 (the free lobby) has 4 rooms for players of different levels. They are as follows:

TypeDescriptionRequirements
一般GeneralAll players
上級Dan1dan or greater
特上Upperdan4dan/R1800 or greater
鳳凰Phoenix/Gigadan7dan/R2000 or greater

Lobby Features

Official and tournament lobbies differ from private lobbies in a few ways. Below is a table showing the differences:
Play the same IPRankedDefault chat mode
Free Lobbynoyesoff
Private Lobbyyesnooff
Tournament Lobbynonoon

Lobby Stats

At the top of the lobby window there are three figures. From left to right: total players connected (globally, not just per lobby); total idle/waiting players (per lobby); players in their last round (per lobby).

The text beneath the tabs also shows the modifiers for the game type being hovered over.

Game Ranks

Lobby

You can be selective in who you play, too. On the lobby window there's tabs for three game ranks. Different game ranks require different user ranks to play. Choose by the tabs.

From left to right, the tabs are:
General room (all players of all ranks), Dan room (registered players with dan rank), Upperdan room (registered players with, at least, dan rank of 4 and rate of 1800), Upperdan spectate, Past game spectate, Help.

Menu

On the lobby window there's also a menu with assorted things in it. They are listed below.

  1. Replay List of past matches (see: Replays)
  2. Lobbies Common official lobbies (see: Lobby Menu)
  3. Minigames (see: Minigames)
  4. Reset Settings Clear all replay records and computer-specific preferences. Not a great idea since it clears all the replay links.
  5. Purchase Account Buy an ID for fancy things like the Windows client (see: Purchasing an ID)
  6. Logout

Lobby Menu

  1. L0000

Minigames

Tenhou also has various minigames that you can play from the minigame droplist:

  1. Puzzle 1

    This is your classic Mahjong solitaire game. You slide off matching tiles to the left or right until you clear the field. There's up to 5 levels and also a level editor:

    It gives you a small text editor to make a field. The syntax is:

    • . for a blank space
    • o for a tile (randomly generated)
    • Maximum of 136 tiles
    • Number of used tiles must be a multiple of four (4)
    • The bottom layer goes first, the next layer after that, and so on
    • Layers are delimited by two new lines
    An error will come up if there is something wrong with what you've made.
  2. Puzzle 2

    This game involved matching tiles together that have clear paths between them. Paths can have up to two turns in them.

  3. Practice Mahjong

    Given a set of tiles, make a hand out of them as fast as possible. This game has a Time Attack mode and a limitless mode, which you select in the menu. You can also pick how many tiles you get at the start.

Test Play

You can also play against computers if you want to practise. Although they have no difficulty setting you can pick 3 types of game:

  1. Ari Red Fast
  2. Ari Red
  3. 3-Man
IndexTop
Last updated: 2009-02-07

General Commands
These are commands that any player can type and does not require special permissions to use.

/transfer <amount> @playerType this command in a public channel to send funds to another user.
example: /transfer 5 @Dan#123 will send user @Dan234 $5.
Channel: any public channel
/supportReturns a link to the Tourney Bot support Discord server.
Channel: any public channel
/feedback Returns a link to our Google feedback survey.
Channel: any public channel
/team kick <team_ID> @mentionThis allows the a team creator or admin to remove a player from a team.
Channel: any public channel
/roster <team_size>Displays a roster of any teams you are on of that size.
example: /roster 5 will show you the members of the team of 5 you are on.
Channel: private match channel
/leaveThis will remove you from the event you are registered for.
Channel: #chat channel of the event you want to leave


Global Admin Commands

These commands can be typed in any channel that Tourney Bot can see and requires either admin perms or the Tournament Admin role.


/createtournament (/ct for short) Starts the tournament creation process in DMs.
Channel: any channel
/lobby create Starts the lobby creation process in DMs.
Channel: any channel
/scrims Triggers the scrims setup.
Channel: any channel
/team setup Creates the team management category and associated channels.
Channel: any channel
/registration create Creates an embed for players to use to create a Tournament Kings account. This will also allow your members to compete in events for prizes.
Channel: any channel
/role embed Creates an embed for players to receive the TK Verified Role.
Channel: any channel
/language Creates an embed allowing you to change Tourney Bot's language settings.
Channel: any channel
/lobby help Creates a help embed specific to lobby commands.
Channel: any channel
/helpCreates a help embed for admin commands.
Channel: any channel


Tournament Commands
These are commands that Tournament Admins can use to run Tournaments.


/createtournament(/ct for short) Starts the tournament creation process in DMs.
Channel: any channel
/startStarts the tournament.
Channel: admin channel
/readyup Creates an embed in #chat for players to react to ready-up. Players that don't ready-up will be kicked. You can also set your own timer if you don't want to use the default 3 minute one.
Channel: admin channel
/readyup <timer>This will override the default 3 minute ready-up timer to be whatever you put in seconds.
example: /readyup 120 will change the default timer to 120 seconds.
Channel: admin channel
/bracket privateHides the #bracket channel.
Channel: admin channel
/bracket publicUnhides the #bracket channel.
Channel: admin channel

/log privateHides the #log channel.
Channel: admin channel
/log publicUnhides the log channel
Channel: admin channel
/playercap <number> Sets the player cap of the tournament.
example: /playercap 10 will set the max participants to 10.
Channel: admin channel
/kick @playerKicks the specified player from the tournament.
Channel: admin channel
/ban @playerBans the specified player from the tournament.
Channel: admin channel
/score <match#> <top_seed_score> <bottom_seed_score>Overwrites the score in the match specified.
example: /score 1 3-0 would force the top seed of match 1 to win with a score of 3-0.
Channel: admin channel

/refreshReloads the bracket image in the #bracket channel.
Channel: bracket channel
/endEnds the tournament after the last match has been completed.
Channel: admin channel
/delete Deletes the category, channels and role associated with the tournament.
Channel: admin channel
/showprize falseHides the prize pools for events with an entry fee.
Channel: admin channel
/showprize trueUnhides the prize pools for events with an entry fee.
Channel: private match channel
/helpShows tournament specific commands.
Channel: admin or chat channel

Lobby Commands

These are commands that Admins can use to run lobbies.

/lobby readyup Sends a ready check to the lobby #chat channel. Users who do not react to this are kicked from the lobby.
Channel: admin channel
/lobby start pickup <#_of_participants> <team_size> Creates pickup games with your choice of players and team sizes.
example: /lobby start pickup 4 2 will start pickup games with a total of 4 players, it will then put these players into 2 person teams so there is 1 match of 2v2's.
Channel: any channel within the lobby
/lobby score pickup <match#> <top_seed_score> <bottom_seed_score> Overrides the score of a pickup match. Top and bottom seed players found in the results channel.
example: /lobby score pickup 3 0-1 will change the score for match 3 to 0-1.
Channel: any channel within the lobby
/lobby start ffa <players> <group_size> <winners_per_group> Creates random FFA matches made up from the people in the lobby.
example: /lobby start ffa 10 5 1 will create a game with 10 players in the lobby, splitting them up in groups of 5 and each game will only have 1 winner.
Channel: admin channel
/lobby score ffa <group_id> @player <position> This will override the score for a FFA game and place the mentioned player in the <position> entered in the group.
example: /lobby score ffa 1 @PartyPete 3 will position PartyPete in 3rd place for ffa group 1.
Channel: lobbyadmin channel
/lobby score ffa <group_id> <@_player(s)> This will override the score for a FFA game and place the players mentioned in descending order.
example: /lobby score ffa 1 @PartyPete @JollyJones @FeralFreddie @SadSam will put Pete in 1st, and Sam in last.
Channel: lobby admin channel
/lobby start group <players> <group_size> Creates round robin style matches from the players in the lobby.
example: /lobby start group 8 4, will create 2 groups of 4, and everyone plays each other in that group one time.
Channel: lobby admin channel
/lobby score group <match> <team_1_score>-<team_2_score> This will override the score of a group match.
example: /lobby score group 1234 2-0 will override the score for group match 1 to 2-0.
Channel: lobby admin channel
/lobby auto pickup <on:off> <team_size>Automatically runs pickup games every minute, can be stopped at any time.
example: /lobby auto pickup on 6, will run pickups with team sizes of 6 each time.
Channel: lobby admin channel

/lobby cancel <event>Cancels ongoing events of that type.
example: /lobby cancel pickup. To delete a specific match, do /lobby cancel pickup <match#>.
example 2: /lobby cancel pickup 12345.
Channel: lobby admin channel
/lobby next <event>This will start the next events if the event can have multiple rounds. FFA will start the next event with the winners and Groups would start the next event with new opponents for each player.
Channel: any public channel
/lobby clear Removes all players from a lobby.
Channel: lobby admin channel
/lobby playercap <number>Change the number of max players allowed in the lobby.
Channel: lobby admin channel
/lobby kick @playerLets you kick a player from the lobby.
Channel: lobby admin or chat channel
/lobby waitlist <on:off>Enables or disables the waitlist for the current lobby. Waitlists allow the players to join the lobby over the max player cap. If a player who is in the lobby leaves or is kicked, a player from the waitlist will then be added.
Channel: lobby admin channel
/lobby registrationsDisplays everyone who is registered for the lobby.
Channel: lobby admin channel
/lobby helpSends an embed with all the available lobby commands and information.
Channel: lobby admin channel


Scrims Commands

These are commands that Tournament Admins and players can use to run scrims.


/scrims Triggers setup (admin only).
Channel: any public channel

/scrims score Allows players to report the score of a round. Must be done after every game in a best of series.
Channel: private match channel
/scrims score help Provides more information about how to report scores.
Channel: private match channel
/scrims disputeAlerts the event admins that a score needs to be corrected in your match.
Channel: private match channel
/scrims dispute helpProvides additional information on how to edit and correct scores.
Channel: private match channel
/scrims leave Allows players to leave their current scrim.
Channel: private match channel
/scrims deleteDeletes the scrim match.
Channel: private match channel
/scrims helpReturns a list of commands you have access to.
Channel: private match channel


Direct Message Commands

These commands are sent in Direct Messages to Tourney Bot.


/account Allows users to view their account information, such as playable balance, cash balance, and TK gold balance.
Channel: DMs

/deposit Allows the user to deposit money to their account. A link to the Tournament Kings website will direct you to a page where you can securely transfer money with PayPal.
Channel: DMs
/cashout Sends the user to the Tournament Kings website to withdraw money from their account. This is then sent securely via PayPal to you.
Channel: DMs
/help Returns a list of DM commands.
Channel: DMs

Step 1:
Click here to add Tourney Bot to your Discord Server.
Step 2:
Select which of your servers you’d like to add Tourney Bot to.
Step 3:
Give Tourney Bot the proper permissions (as shown in the photo)
Recommended Setup
Too many messages in a channel will cause tournament cards to be pushed out of immediate visibility, so it is recommended that a designated #TournamentSignup channel be created with permission settings to restrict anyone other than the bot or tournament admins from typing in it.
The same goes for the Registration card, made with the '/registration create' command. A designated channel for only this card is recommended to allow quick and easy access.

Step 1:
Create a Registration card with the /registration create command in a discord channel that the bot has permissions to type in and edit.
From there click the reaction icon below the card to create your TK account.

Before being able to use the bot, users will first have to register their Discord account and accept the Terms of Service.
Step 2:
TK Bot will DM you with the following card. Click “Please click here to signup” to create your official TK account.

Please be aware, you’ll need to have your DM’s turned on so the bot can message you.

Step 3:
When taken to the site, click “Accept and Login” and authorize when prompted by Discord.

Important!
Your server members only need to register for a TK account when competing for cash prizes or adding funds to their TK Account.

In a public channel, type: /createtournament
This will begin the tournament creation process with the Bot in DMs.
MAKE SURE YOUR DM'S ARE ON

Tourney Bot will ask you the following questions:
1. Tournament Name
2. Team Size (all teams will be required to have this many members)
3. Game being played
4. Bracket Type
5. Price (free or entry fee?)
6. Number of rounds per match.
7. Number of Teams or participants (depending on bracket type)
8. Game Platform
9. Rules & Information

The following channels will be created automatically once your tournament is launched:
#Log
This is where all action messages are sent:

  • When a player leaves
  • Whenever a player is kicked or banned

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Tournament commands will not work in the #log channel
Non-Tournament admins are automatically restricted from typing in this channel
#Chat

  • This is the General chat channel for the specified tournament
  • All users who enter the tournament have permission to type here
  • Messages will also be sent here when starting the tournament and ending it


#Bracket

  • This is where the embed showing the tournament bracket will be created
  • The embed will automatically update after each match
  • After the tournament is completed, the embed will change to show the winners and payouts
  • Messages will also be sent here when starting the tournament and ending it.


#Score-Matches

  • Match scoring embeds are sent to this channel.

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Score is reported by reacting first with the score of the first team, and then the score of the second team. Score is then confirmed by reacting to the appropriate emote.
#Match-Results

  • Match results are shown here after being confirmed in the #score-matches channel
  • Users can react with the given 'X' to dispute matches


#Admin

Tournament lobby
  • This is where admins will use all of their commands to manage the tournament.
  • Start embeds and ready up embeds will show here as well

Paying The Entry Fee
Players registering for your event will have the entry fee automatically deducted from their Tournament Kings account.

The entry fee is set by the organizer and can range between $.25 and $50,000
Distributing Cash Prizes
Payout options include:
Winner takes all, Top 2, Top 3, & Top 8
Funds are distributed via Paypal.

Scrims are the best way for community members to create custom matches and compete against one another for cash or bragging rights - without the need of an admin!

Step 1:
type /scrims in any public Discord channel. Tourney Bot will reply with a message (admins only)

Step 2:
React to Tourney Bot's message with the shown emote to trigger setup.

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Setup Command (ADMIN):

/scrims Triggers setup (admin only).
Channel: any public channel
Player Commands

/scrims score Allows players to report the score of a round. Must be done after every game in a best of series.
Channel: private match channel
/scrims score help Provides more information about how to report scores.
Channel: private match channel
/scrims disputeAlerts the event admins that a score needs to be corrected in your match.
Channel: private match channel
/scrims dispute helpProvides additional information on how to edit and correct scores.
Channel: private match channel
/scrims leave Allows players to leave their current scrim.
Channel: private match channel
/scrims deleteDeletes the scrim match.
Channel: private match channel
/scrims helpReturns a list of commands you have access to.
Channel: private match channel
Admin Commands
/scrims score <team(a)_score> - <team(b)_score> Overrides a score on A disputed scrims match before it has ended.
example: /scrims score 2-3 would update the score to TEAM(a): 2 & TEAM(b): 3
Channel: private match channel
/scrims delete Deletes the match of the channel you're in.
Channel: private match channel
/scrims help Displays a list of admin only commands
Channel: private match channel

In a public channel, type: /team setup
Tourney Bot will instantly create the Team Management category (must have admin perms).

Step 1:
Head to the #create-team channel created by an admin.

Step 2:
Locate the Team Creator card and react to the emote shown.

Step 3:
Tourney Bot will DM and walk you through the setup process.

Step 1:
Head to the #join-team channel created by an admin.

Step 2:
Locate your team's card and react to the emote shown.

Step 3:
The team creator will receive a DM letting them know you are trying to join. From there it is up to them to let you in.

Rummy Lobby Tournament

Step 1:
type /lobby create in any public channel Tourney Bot has access to.
Step 2:
Tourney Bot will DM you directly to walk you through the lobby setup
Step 3:
After the setup has been completed, Tourney Bot will automatically create a category with your Lobby's name and fill it with the following channels:
#log:
All notifications of players joining/leaving will be sent here.

#leaderboards
This is where pickup game ranks will be shown. It will automatically update after each scored pickup game.

#results
This is where match results from pickups in the lobby will be posted.

#chat
A locked channel that only members of the lobby can participate in

#admin
This is the intended place for tournament admins to put their commands.
Step 4:
Tourney Bot will create a players registration card in the channel you initiated setup in. Make sure players react to this card so they can access your lobby.

Step 1:
in admin channel of your lobby type /lobby start ffa (#_participants) (group_size) (winners_per_group)
example: /lobby start ffa 10 5 1 will create a game with 10 players in the lobby, splitting them up in groups of 5 and each game will only have 1 winner.

Step 2:
Tourney Bot will create the following channel based on your input:

#ffa-results
FFA group results will be posted in this channel in the form of embeds showing all winners of each group.

#ffa-groups
Embeds with all participating players in the group will be sent here, and players will be given the opportunity to score their matches here as well.
Step 3:
Participants play their games and log their placement via the #scores channel. The game will not progress until the scores are confirmed by an admin.
Step 4:
Once all scores have been confirmed type /lobby next ffa in the admin channel to progress the event until you no longer wish to.